18 Wheeler American Pro Trucker Pc Torent Fifa

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18 Wheeler American Pro Trucker Lizard Tail

One of the many wild and wonderful qualities about Sega is that it tries so many different kinds of games, it experiments with novelties and unproven concepts with good and bad results and it's, well, just kind of wacky with some of its games. The latest Sega game, brought to PlayStation 2 owners by, is, a racing game based entirely on driving and you guessed it 18-wheel truck from point A to point B. Now you might ask, what the hell would anyone go and do that for? And how can that be so much fun?

Jan 25, 2013 18 Wheeler: American Pro Trucker - Gameplay PS2 HD 720P Visit us at for more Game is available here: 18 Wheeler: American Pro.

Sega can answer both, A) it's fun, and B) because you get to drive an 18-wheeler. Kind of a cyclical philosophy, isn't it? But that's what's going on here. Gameplay Anyway, enough philosophy already. In a strange deal that Acclaim set up with Sega long ago, Acclaim is delivering three Sega games to the US, including the already published Crazy Taxi, 18-Wheeler, and Vampire Night.

18-Wheeler is essentially a PS2 version of the Dreamcast game, which had some extras over the arcade version, and it's essentially a nearly perfect port of the arcade version at that. The PS2 game the includes all the modes from the Dreamcast title. Arcade, Versus, Point Challenge, and Parking, plus a nice little official support for the Driving Force Racing Wheel, the Logitech steering wheel that worked so well with Gran Turismo 3 A-spec. And it's on that last topic, steering wheels, which we must discuss first and foremost. The great attraction of the arcade game by the same name was the arcade unit itself, the seat, the big screen, the stick shift, and more than anything else, the big fat trucker's steering wheel. The steering wheel screamed for attention; just looking at the arcade unit was enough to walk over and ogle at the fancy, Americana-style coin-op unit.

Boost Volume Windows 10. But it's the steering wheel, it's size, and the feedback, that made the game so desirable to play. SO, naturally, the home unit on PS2 doesn't have the honking steering wheel, and so despite what normally say about gameplay first and foremost, 18-Wheeler just isn't the same game without it. It's not as clunky, or as physically challenging.

But hey, you can't have everything. Acclaim has done something good. It has brought in-game support for the Driving Force Racing Wheel, which mimics the arcade-unit as best a home unit can. It's not the same, but it's a close third.

For those who already own the steering wheel from having played GT3, well than, heck partner! There's no reason you shouldn't give this bucking bronco a try! Now, in regard to the actual gameplay, 18-Wheeler is an absolutely simplistic, straightforward game. In the game's best mode, Arcade, players pick from four truckers and their trucks, and they start racing against the clock. The game is to make the checkpoints before time runs out, and key factors in doing such things include slipstreaming behind your opponent (a destructive, bad-tempered one) for maximum speed, avoiding obstacles, such as moving cars, and conversely, aiming for cars with Time Bonus signs above their roofs. Made the checkpoints and you win.

Now, granted, there isn't too much strategy here, but it's important to note that the trucks all handle awkwardly and begrudgingly, and they're slow as molasses, too. (Remember, they're trucks.) Making the checkpoints isn't easy at first, believe it or not, and knowing the courses, hitting every slipstreaming chance available, and smashing the time bonus cars are all crucial. I had to play though the first race about seven times just to make the first checkpoint. There's a little bit of rhythm required, a tad bit of skill, and some timing and luck that are needed to win, too. In short, it's an arcade game, and a good one at that.